Iizuka and Yoshimura revealed as much during a recent interview with GameReactor, with Code Vein’s producer stating that although the development team can’t completely divulge all of the details regarding a potential multiplayer feature, it might work similarly to some sort of co-op mode that would make the AI companion player-controlled. As a matter of fact, Iizuka went as far to say that the studio is focusing on the “buddy system.”
With the rise of online multiplayer games continuing as a trend in the industry and gaming world as a whole, the addition of a co-op multiplayer feature for Code Vein would likely be seen as a resounding success for most fans of the forthcoming title, as it would allow players to join in together to play through the campaign, adding a new dynamic to the game. And if developers provide couch co-op as multiplayer support, too, it will surely be heralded by those looking forward to the title.
All things considered, since Code Vein is being touted as a sort of anime-styled Dark Souls, the inclusion of co-op multiplayer support would give players the chance to test their skills not only as individuals, but also as a team. Having another living player as backup against the rather formidable Lost enemies instead of the game’s artificial intelligence standing in as a partner will surely be another big selling point for the game.
Code Vein is set to release sometime in early 2018 for PC, PlayStation 4, and Xbox One.
Source: GameReactor